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BugAdmin events aren't bugsAdmin events aren't bugs
Description
Testmerges
10999, 11389, 11214, 11459, 9774, 11589, 9741, 10623, 11623, 11634, 11636, 11653, 11615
Round ID
No response
Description of the bug
When the hunting ground spawns in xenos, it will spawn in about half a screen's worth of weeds, including a weed node. The weeds themselves can be destroyed, but the node itself cannot be (at least with the tools predators have, I haven't tried a flamethrower).
This is somewhat annoying as it means you cannot purify the preserve for the next person.
What's the difference with what should have happened?
The node should be destructible via most melee weapons
How do we reproduce this bug?
...
Issue Bingo
- Issue could be reproduced at least once
- Issue happened in a recent (less than 7 days ago) round
- Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)
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BugAdmin events aren't bugsAdmin events aren't bugs