Correct updating of modifier key states #15261
Annotations
10 warnings
|
Build
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
|
|
Build
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
|
|
Build
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
|
|
Build
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
|
|
Build
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
|
|
Build
'ValidatePrototypeIdAttribute<>' is obsolete: 'Use a static readonly ProtoId<T> instead'
|
|
Build
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'
|
|
Build
'IRobustRandom.GetRandom()' is obsolete: 'Do not access the underlying implementation'
|
|
Build
'ComponentTreeSystem<TTreeComp, TComp>.QueryAabb(HashSet<ComponentTreeEntry<TComp>>, MapId, Box2Rotated, bool)' is obsolete: 'Use Entity<T> variant'
|
|
Build
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
|
Loading