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[Module] Update LB2 Mobs Behavior #9145
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✨ Hello and thanks for the PR! ✨ 🤖: This is a friendly automated reminder that the maintainers won't look at your PR until you've properly completed all of the checkboxes in the pre-filled template. |
| local ROTATION_DELAY_MIN = 4000 | ||
| local ROTATION_DELAY_MAX = 7000 | ||
| local THIRTY_MINUTES = 30 * 60 | ||
| local DOOM_SKILL_ID = 1067 |
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Add this to the mobskill enum file and remove the local variable from all the files.
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Sure, I can do that.
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Reminder: You will need to post some evidence for this changes. Like youtube video links from retail or whatever other documentation from trusted sources. |
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I added the patch notes references. Videos are heavily just mass fighting and really low quality and I don't see as required for these modifications. The spinning I can't find a good source for and I am personally indifferent to it. I do remember spinning and sounds like others remember this too, but I searched for a good amount of time and all the videos aggro to quickly to watch a spin. |
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Due to the massive changes to 1 file and moving DOOM out of the file. I will be re-testing this at a later time, so I am leaving it in draft. |
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| HOWL = 1062, | ||
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| DOOM = 1067, |
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Done. I will push later after testing some other modifications. I am removing spinning as I cant find whatever reference I previously was staring at for it.
I affirm:
What does this pull request do?
Updates the Boreal Tiger, Boreal Coeurl, and Boreal Hound to:
Steps to test these changes
Watched the tiger rotate.
Aggro'd and de-aggros to watch them go back and continue rotating.
Started a 30 minute long fight and died to doom.