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Since we use prefetchVirtualMemory we specify we target win 8 or above, otherwise other compilers will refuse to use the prefetchVirtualMemory api, (I understand you are loading it dynamically but the header definition has this limitation)

Since we use prefetchVirtualMemory we specify we target win 8 or above, otherwise other compilers will refuse to use the prefetchVirtualMemory api, (I understand you are loading it dynamically but the header definition has this limitation)
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